Declare An Object In Swift
Code snippet for how to Declare An Object In Swift with sample and detail explanation
Swift is a programming language that is easy to learn, powerful to use, and offers a plethora of features for developers. When dealing with objects in Swift, we follow an object-oriented approach to retain data and functionality.
Code Snippet: Declaring an Object in Swift
class Car {
var color = "Red"
var speed = 100
}
let myCar = Car()
Code Explanation for Declaring an Object in Swift
In the code snippet above, we are declaring a ‘Car’ object and its properties. Here’s a step by step breakdown:
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First, we declare a class named Car. This class encapsulate data and functionalities for car objects.
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Within the Car class, we then declare two variables: ‘color’ and ‘speed’. These represent properties of a Car object. The ‘color’ property is of type String, and the ‘speed’ property is of type Int.
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After defining the class, we declare a new object of the Car class by assigning it to a constant variable named ‘myCar’. The ‘let’ keyword is used to declare a constant.
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let myCar = Car()
create a new instance of the Car and assigns it to ‘myCar’. It’s important to remember that in Swift, objects are reference types, which means the constant ‘myCar’ is a reference to the new Car object.
Finally, should you wish to access or manipulate the Car properties, you can do so via the ‘myCar’ reference. For example, myCar.color = "Blue"
would change the color of the car from Red to Blue.